Sunday, 4 December 2016

Game Development Week 5

My last week of development consisted of designed and creating the leading up to the first level and introducing the main character in the game.
I also focused on how my game is going to finish and how the girl will appear in the game.
In addition I added some sound in the game.
In the following writing I will explore how important is the sound and how the game looks- the design.

Because my game is based on a love story and is more designed for girls- I wanted that the look of the game also be suitable for this type of audience. I combined different colourful elements using Photoshop.

For example the first page of my game consists of colourful background and the displayed text in my opinion is appropriate for girls in general.
 

For introducing the boy in the game I displayed the text in a thinking cloud.In that thinking cloud are all his thought and what he have to do during the game.
Below I attached a video of how the main character is introducing his self:
The player can press the buttons ''next'' and then ''play'' using the mouse position inside to directly go to the playing scene-level 1.

The next step of my development consisted of creating the girl and introduce her self in the game- the actual date.
I researched an suitable character and designed it in the Photoshop software.The girl is quite similar with the boy. They are like from the same '' world''.

The girl is spawned when the boy manage to win the level.For example in the first level the boy has to collects 10 red hearts.So, when the score is 10, the game is changing to the ''Win Scene'' and there is the girl:
In this scene is displaying the text ''You win! Finally Daniel dated his girlfriend''.

The last trick of the game represents the sound which plays an important role in the game.I have sound effects when the boy collides with the platform, with the obstacles, with red hearts and also I have a background music which helps the game be more dynamic.

The game is finished yet, but the video attached below shows my work development during a 5 weeks.


For developing my game I need more obstacles where the main character will interact.
I think that the developer can play around the story and make for example different levels which will represents their dates , the developer can make a horror level -with some horror /funny elements(meeting her parents),but the developer need to make sure that is suitable for the target audience proposed.The last level can be their weeding. 
I think that the developer can play around the story because it versatile and in addition the story is suitable for girls and namely girls aged 12+.


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