Sunday, 9 October 2016

Developing my second idea of the game

Story:
It's apocalyptic time.The world is in danger.This atmosphere is created by a witch who brought to life the demons.The plan of the witch is to kill everybody with the help of the demons who attack the world.The hero of the game is a policemen who will kill all demons and will save the world.His main mission is to kill demons and then to kill the witch.
Genre:Horror, Shooting
Idea Development:
The game will be a third player shooter.
The player will have the possibility to choose instead of who to play-the policeman or the policewoman.The player will also choose what type of gun to have.There will be a fire gun, an ice gun.The demons will be different.Some of them will be stronger and other wicker.
The action will take place in the street.The policemen will have to walk in the street and be very careful because the demons could appear when you do not expect it.The demons, in their defense will shoot with some black substance.The policeman will get points when will kill a demon.With these points he will can buy new guns.For  stronger demons,he will get more points and for the wicker demons -less points.
In the street will also be people.The player will lose points if he  will shoot an innocent person.The policemen will lose his life if will be killed by a demon.He will need to start again,at that point where he died.
The witch will be in the last level.She will be very strong.The policemen will need to have his life full and when he will kill the witch /he will win the game.

Audience awareness
Demographic:This game is appropriate for teens and why not young adults-aged between 13-24 years old.In this period they have more free time to give for games.Adding to this, the game is a shooting with horror elements and at this age they like this type of excitement game. The game also introduce the player in a virtual world and at this age they they want to relax and forget about everything.The game is suitable and for men and for women.The game is based on killing bad characters and men like destroying things in a game.Adding to this the game is a shooting game and approximately all men like shooting.On the other hand the game represents a virtual world and women like this element in a game.
Psychographic:
People who enjoy shooting will enjoy as well this game because this game is based on shooting elements.For a level of excitement the game has horror scenes..This fact will increase the adrenaline in the blood.The game is also classified in achieving.The player needs to kill all enemies in terms to win the game.
Behavioral:My game is classified in midcore behavior.It has casual elements combined with core behavior that will attract the consumer to buy the game.
It is midcore because it has casual elements:it has simple game mechanics that makes the play sessions easily and core behavior:it represent a virtual world and it portrays a story-The hero of the game,in this case the policemen will save the world from the demons.And like in every story,the goodness defeats the badness.
Geographical:
I think that the audience could be UK and SUA.The characters will have the aspect of an American person.The game will have written context that will be in English.And the graphic of the game will be similar as the streets from UK/SUA.


The PHOTOSHOP is an important tool in developing our game. With  its help we will create new characters, places. The Photoshop will help us to portray or modify new characters.It will give new feelings,visions and new opinion.The Photoshop can manipulate everything.From a sad picture to transform in a live picture.
Photoshop can make fantasy reality and change our views. Photoshop can do the impossible.

For converting images to PNG files there are different ways.You can use some websites or programs like Adope Photoshop(a complex program) or Paint(a basic program)
I used Paint to learn how to convert an image to a png file.
You open which image you want to convert in Paint when you click save as and there you type PNG(*.png).And the job is done.


                           

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